D&D volume 3: The Underworld & Wilderness Adventures' table of contents

Below is a slightly touched version of D&D volume 3: The Underworld & Wilderness Adventures' table of contents:

The Cover

Page 1: front matter

Page 2: Table of Contents

Pages 3-5: THE UNDERWORLD

Pages 6-7: Distribution of Monsters and Treasure

Page 8: The Move Turn in the Underworld

Page 9: Underworld Monsters

Pages 10-11: Monster Determination and Level of Monster Matrix

Pages 12-13: Avoiding Monsters

Page 14: THE WILDERNESS

Page 15: Castles

Page 16: Movement

Page 17: Wilderness Monsters

Page 18: Wilderness Wandering Monsters

Page 19: Evading in the Wilderness

Page 20: Construction of Castles and Strongholds

Page 22: Specialists

Page 23: Men-at-Arms; Rumors, Information, and Legends

Page 24: Player/Character Support and Upkeep; Baronies

Page 25: Land Combat; Aerial Combat

Pages 28-33: Naval Combat

Page 34: Special Suggestions for Monsters in Naval Adventure

Page 35: Healing Wounds; Time

Page 36: Afterword

Page 37: An illustration


SOURCE: D&D volume 3: The Underworld & Wilderness Adventures, page 3.

Comments